This is going to get real expensive real fast.
Microsoft has shared info on how game licensing will work on the Xbox One.
Trade-in and resell your disc-based games: Today, some gamers choose to sell their old disc-based games back for cash and credit. We designed Xbox One so game publishers can enable you to trade in your games at participating retailers. Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games.
Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once.
In our role as a game publisher, Microsoft Studios will enable you to give your games to friends or trade in your Xbox One games at participating retailers. Third party publishers may opt in or out of supporting game resale and may set up business terms or transfer fees with retailers. Microsoft does not receive any compensation as part of this. In addition, third party publishers can enable you to give games to friends. Loaning or renting games won’t be available at launch, but we are exploring the possibilities with our partners.
The reviews are in for The Last of Us, the latest PS3 action game from Naughty Dog.
GamesRadar - 5/5
|Built of a culmination of everything that action gaming has grown to become over the last eight years, The Last of Us is the definitive statement on what the genre has achieved thus far. Made of wildly eclectic gameplay mechanics polished to a sheen, bound intelligently and movingly to one of the most affecting narratives in games, The Last of Us succeeds where so many pretenders have failed.
It combines DNA strands from across the genre, yet reworks and recontextualises them to become far more than the sum of its parts. Its storytelling is peerless, as affecting and multi-layered as it is grounded, underplayed and real. In terms of everything the modern action game has strived to be, The Last of Us is the full-stop at the end of the sentence, leaving no more to be said. Until next-gen. If this is our starting point for that, then the next five to ten years could be truly amazing.
Sony Online Entertainment today announced that DC Universe Online and PlanetSide 2 will be heading to the much-anticipated PlayStation 4 computer entertainment system. Future PS4 gamers can look forward to experiencing the epic battles of the massively multiplayer online first person shooter PlanetSide 2, along with the super-powered world of DC Universe Online, as SOE continues to bring its 'Free to Play. Your Way.' philosophy to new audiences.
"Since the launch of the original EverQuest, we have pioneered major shifts in the development of MMOs and videogames as a whole, and now we're bringing our titles to the forefront of next-gen gaming," said John Smedley, President, Sony Online Entertainment. "Players are evolving and want a variety of ways to access and play games. Our goal is to deliver epic gaming experiences that players crave while harnessing the awesome power and technology of this incredible new platform. We are thrilled to bring two of our most popular free-to-play games to PS4."
"DC Universe Online was the first MMO available for PlayStation 3, and its thriving community is proof that we can create an exciting and robust console experience for players," said Laura Naviaux, Senior Vice President, Global Sales and Marketing, Sony Online Entertainment. "Players have been asking for PlanetSide 2 to be playable on consoles, and PS4 is the ideal platform to showcase the game's beauty, depth and frenetic open world combat."
DC Universe Online and PlanetSide 2 will be available for PS4 as free-to-play titles with optional in-game purchases via digital download later this year.
Today Disney Interactive announced the newest play set for Disney Infinity, The Lone Ranger, available when the video game launches on August 18, 2013. Within The Lone Ranger play set, players can take on the role of the Lone Ranger or Tonto as they set out to bring Butch Cavendish and his gang of outlaws to justice.
Gameplay highlights include:
Ricochet Combat: The outlaws in the play set are clever and will seek to hide behind cover or ambush the player whenever they can. A unique ricochet mechanic allows both Lone Ranger and Tonto to hit the bad guys indirectly and around corners by lining up shots that bounce off of pots, pans, bells, posts, or other metal objects.
Mounts: Players will find traversing the Wild West and the areas surrounding the town of Colby to be much quicker on the Lone Ranger and Tonto’s iconic steeds of Silver and Scout or any one of the other many horses that can be found throughout the play set.
Train Defense and Customization: He who controls the railroad, controls the West. In the Lone Ranger play set, players can build and customize their own train, complete from the trim on the wheels, to the painting on the cars. A key part of the gameplay revolves around building up the train and getting the right resources to the right locations.
Toy Box: In addition to these game mechanics, the Lone Ranger play set also allows players to bring in all the buildings, mounts, weapons and other surprises into the Toy Box so that players can include their own wild west gameplay into their imaginative scenarios.
The Lone Ranger play set adds the second Johnny Depp character to Disney Infinity, enabling players to bring Tonto and Captain Jack Sparrow into the same Toy Box world to have fun together.
At the end of Mecrury Steam's first Castlevania game, Gabriel Belmont transformed into Dracula in a modern-day world, but Castlevania: Lords of Shadow 2 is set to explode in the revolutionary new setting. This six minute video takes its time, reestablishing Konami's new Castlevania universe.
Can Gabriel regain his immortality? If I were him, I'd stick with all the sweet vampire powers and focus on kicking some Angel knights to the curb of my massive castle. Two flaming swords? Please. Perhaps more revelatory is the reintroduction of Gabriel's wife (who kicked off the first game's plot by getting herself killed).
Flaming fists, ice swords, and some truly brutal attacks are at Dracula's disposal, and familiar faces like Alucard are on their way too, but we'll find out more at E3 next week. Look for Pluggnplay's hands-on preview, impressions from the show floor, and all the news and information you need to make it through gaming's biggest week of the year.
During Konami's pre-E3 event today, Hideo Kojima announced that Kiefer Sutherland of 24 fame will be the new voice actor of Snake in Metal Gear Solid V: The Phantom Pain.
So it looks like Kojima wasn't trolling fans by pulling David Hayter off the role only to bring him back out again. This marks a huge change for the franchise and one that will undoubtedly be a polarizing among fans.
How do you feel about Sutherland's involvement? Do you think he makes a good fit? Let us know in the comments below.
The E3 2013 trailer for Wolfenstein: The New Order has just hit the web, and it's all sorts of awesome.
From stylized live-action video to intense gameplay footage, there's a lot going on in Bethesda's new trailer for the MachineGames-developed first-person shooter. If you enjoy big explosions, intense firefights, and taking down Nazis, I have a feeling you'll find a lot to love in Wolfenstein: The New Order.
Be sure to give the new trailer a look above and then comment below with your thoughts.
Think that the trailers for Saints Row IV thus far have been too ridiculous? The people at Deep Silver and Volition hear you, and they have crafted together a far more serious trailer showing a bit more of the story behind Saints Row IV. And then they totally killed the mood by introducing a Super Soaker as a weapon.
Respawn Entertainment's first project is allegedly called Titanfall and is in development for the Xbox One and PC.
The news comes from a NeoGAF user who somehow got an early look at the July issue of Game Informer. Check out the cover.
There is also supposedly an Xbox 360 version in the works, but is being developed by a different studio. According to the NeoGAF user, the game "uses cloud a bunch" and has a major focus on multiplayer. As you can see by the leaked cover, the game features all sorts of mechs.
Could Titanfall be the big exclusive that Microsoft needs to push the Xbox One? Will the PlayStation 4 suffer without this new shooter? Let us know in the comments below.
On Tuesday, right before the E3 show floor opens in Los Angeles, Nintendo will air its pre-E3 Nintendo Direct. We know that a new Super Mario 3D title will be shown, as well as Mario Kart Wii U, and a handful of others. Super Smash Bros. 4 will be there as well, but until now, we didn't know in what capacity.
Nintendo has confirmed to ONM that the debut trailer for the highly anticipated character mashup brawler will be shown during its video briefing. According to Masahiro Sakurai, the plan is to show off both the Wii U and 3DS versions of the game, as that the interactivity between the two is a major component.
Are you excited to learn more about Nintendo's multiplayer fighting game? What characters are you hoping are included this time around? Let us know in the comments below.
Eidos life president Ian Livingstone believes Nintendo should spread the Mario love by bringing its software to other platforms.
"Nintendo should have their IP on every platform," he said at the Bristol Games Hub. "Otherwise a whole generation of young people will miss out on their games."
Livingstone believes that expanding to other platforms will allow Nintendo to strengthen the power of its franchises, but instead the company is using its IP to try and push its own hardware agenda.
Do you think Nintendo should abandon the hardware business and become a third-party publisher, or is the company's wacky and innovative approach to hardware and game design better for gamers and the industry? Let us know in the comments below.
In all this hooplah over E3, don't forget about PAX now. It's only 85 days away!
In the eyes of the American gaming press, PAX Prime is as much about fandom and celebrating video game culture as it is about E3 clean-up. No one ever gets to play everything that they want to at E3, despite its three-day span, which means the importance of PAX will be much greater this year than ever before. Check out their main page: All of the badges have been sold out for weeks. (I'm so glad I'm press sometimes.)
For publishers and developers, it's one of their last major efforts to showcase their games before the gaming masses and before the holiday season. Whatever Microsoft and Sony are not ready to reveal about the Xbox One and PlayStation 4 at E3 will likely be saved for PAX 2013. In kind, whatever games are not playable at E3—which is a whole lot, I must emphasize—have a chance of becoming playable for the public at PAX. The same goes for the games that will be shown only behind closed doors at E3.
The fine folks at Penny Arcade have chosen, if you haven't heard already, to extend PAX Prime from three days to four. That's August 30 to September 2. Perhaps this is mere serendipity, but this is music to the ears of developers and publishers who want to grab the public's attention for as long as they can. (And hey, for the fans that means more swag and more Streetpasses.)
By the way, in Seattle it's legal to smoke marijuana now as long as it is in a private place. So if you weren't already high on video games... yeah.